Yes. If you would like to implement your own personal matchmaking program, it is possible to feed match benefits into any game session queues you determine.
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The Lambda operate requests player facts from the DynamoDB desk. The Amazon Cognito id is accustomed to securely ask for the correct player knowledge since the authenticated identity is provided in the ask for.
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The Amazon GameLift Queue should also incorporate an On-Need fleet in Each and every of your configured regions. FleetIQ will prioritize game session placement into Spot fleets in the area to start with, then slide again to your On-Demand fleet if wanted to keep up significant availability. To find out far more greatest methods, take a look at the developer documentation.
You can define a FlexMatch matchmaking configuration with JSON-based configuration paperwork. The game shopper can crank out latency metrics by pinging server endpoints in many Areas, along with the latency data can be utilized to help latency-based mostly matchmaking.
No, the utmost number of players for every instance is primarily dictated by your game design and style and game code.
To help aid the investigation, you can pull the corresponding error log out of your Net server and post it our assist staff. Be sure to consist of the Ray ID (that's at the bottom of the mistake site). Supplemental troubleshooting sources.
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No, in a roundabout way. Nevertheless, please Be aware that effective matches with FlexMatch immediately bring about the development of new game classes. Based on the way you’re controlling game server ability, creating new game periods could bring about supplemental server occasions, for which you’ll be charged regular Amazon GameLift occasion prices.
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